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Model Forum / Radio Controlled / Air Models / February 2007



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Realistic Flight Simulator Wanted

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Ted - 10 Feb 2007 23:30 GMT
I would like to buy a flight simulator that is realistic and gives you
a sense of actual flying an RC plane. I have only seen one or two and
the scenery appears cartoonish and you can never seem to find your way
back to the field. Does anyone out there have any favorites?
CM - 11 Feb 2007 00:16 GMT
My favourite is Reality Craft RC Plane master. It is very easy to orientate
with various 'landmarks' to guide. It is pretty realistic in that the models
behave very similar to reality. They can easily be adjusted. It's also one
of the cheapest! The scenery isn't 'photo-realistic' but it's certainly
better thatn the cartoon scenery of some. The 'photo-realism' is all very
good but it does take an awful lot of resources from the actual flying bit.
One disadvantage of this sim is no helicopters.
Free demo here
http://www.realitycraft.com/products/sim/rcplanemaster/index.htm

They do another product called Flight master Extreme, which was not to my
taste, does have helis though.

CM

>I would like to buy a flight simulator that is realistic and gives you
> a sense of actual flying an RC plane. I have only seen one or two and
> the scenery appears cartoonish and you can never seem to find your way
> back to the field. Does anyone out there have any favorites?
Marc Heusser - 11 Feb 2007 04:31 GMT
> I would like to buy a flight simulator that is realistic and gives you
> a sense of actual flying an RC plane. I have only seen one or two and
> the scenery appears cartoonish and you can never seem to find your way
> back to the field. Does anyone out there have any favorites?

www.reflex-sim.com
www.phoenix-sim.com

HTH

Marc

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Humpty Dumpty - 11 Feb 2007 10:47 GMT
www.phoenix-sim.com

amazing sim for both planes and helis, plus free upgrades.
Barry Lennox - 11 Feb 2007 18:58 GMT
>www.phoenix-sim.com
>
>amazing sim for both planes and helis, plus free upgrades.

Maybe, but their website demands Macromedia Flash. That automatically
takes it off my shortlist.

Barry
David Hopper - 11 Feb 2007 22:22 GMT
>Maybe, but their website demands Macromedia Flash. That automatically
>takes it off my shortlist.

I got tired of all the sites that have ads and such that use flash,
the ones on ebaY being especially annoying. I found a little thing
call FlashBlock (http://flashblock.mozdev.org/) that works like a
champ. I do use Firefox as a brower 99.9% of the time.

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David

Humpty Dumpty - 11 Feb 2007 22:38 GMT
> Maybe, but their website demands Macromedia Flash. That automatically
> takes it off my shortlist.
>
> Barry

What does micromedia flash have to do with the price of cheese?, your
missing out on a really nice simulator.
Barry Lennox - 12 Feb 2007 03:45 GMT
>> Maybe, but their website demands Macromedia Flash. That automatically
>> takes it off my shortlist.
>>
>> Barry
>
>What does micromedia flash have to do with the price of cheese?,

Absolutely nothing as far as I know. First time I knew we were
discussing cheese.

> your
>missing out on a really nice simulator.

Maybe, but there's several others that are also highly recommended,
and they have websites that don't try to annoy their customers. What
is the point of doing it?

See   http://www.useit.com/alertbox/20001029.html
Marc Heusser - 12 Feb 2007 10:51 GMT
...> Maybe, but there's several others that are also highly recommended,
> and they have websites that don't try to annoy their customers. What
> is the point of doing it?

Let them at least know.

As far as I am concerned, there are worse websites and techniques.

Marc

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Doug McLaren - 11 Feb 2007 16:26 GMT
| I would like to buy a flight simulator that is realistic and gives you
| a sense of actual flying an RC plane. I have only seen one or two

Which ones?

| and the scenery appears cartoonish

You're probably not going to get away from that, though the modern
ones are a lot better than things like RFG2.

| and you can never seem to find your way back to the field.

?  You point the plane at you, fly until you get close, then fly in
circles until you see your runway.  It's not hard, unless you've
gotten so far away that you can't tell what direction the plane is
pointing, in which case you generally lose it in real life too.

(If you're flying from an in-plane perspective, then you're missing
the entire point of a R/C simulator.)

| Does anyone out there have any favorites?

Of course.  Ask five different people, you'll probably get five
different favorites.

The current market leaders appear to be --

Realfight G3
Reflex XTR
Aerofly Pro
FS One

And all have web sites with lots of screen shots if you want to see
what they look like.

There's a few free flight simulators out there, but they generally
can't compare to the commercial ones.

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Doug McLaren, dougmc@frenzied.us        An idle mind is worth two in the bush.

Paul Ryan - 11 Feb 2007 18:52 GMT
Reflex XTR is what I use, it's got a great mathematical flight model,
and will do all the 3-d maneuvers you could want.  The background and
planes and helos are all "photo-realistic".   You can modify the planes'
characteristics also, to make them fly just like your real model.
    As far as finding your way back to the field, that may take a little
practice.  JUst fly the plane back at yourself, until it gets real big,
cut the power, and let it glide down to the ground...
    Paul
> I would like to buy a flight simulator that is realistic and gives you
> a sense of actual flying an RC plane. I have only seen one or two and
> the scenery appears cartoonish and you can never seem to find your way
> back to the field. Does anyone out there have any favorites?
Doug McLaren - 13 Feb 2007 15:46 GMT
| The background and planes and helos are all "photo-realistic".

`photo realistic' is overrated with respect to the current batch of
R/C flight simulators.

As for the plane, all (most?) of the modern commercial simulators
allow you to see the control surfaces move -- which is very nice.  You
can also put `textures' (basically pictures) on the plane's surfaces
which basically makes it look more realistic.  Displaying objects like
this in 3D games (with 3D hardware) has been `the norm' for several
years now, and most (all?) of the current commercial simulators do
this for your plane.

As for the scenery, several of the simulators give you flying fields
based on actual pictures taken there.  RFG3 calls this `PhotoField'.
It's very pretty, but it's also rather limiting.

For starters, you can't even move.  Since the pictures were all taken
from one location, you need to be sitting at that one location and
can't leave it.

Another problem is that you can't really `collide' with an unmoving
picture that's right in front of your face, so there has to be a 3D
world kept track of by the simulator in addition to that picture.  The
problem is that this 3D world doesn't always match up perfectly with
the picture, or is very simplistic -- like a bunch of trees will be
modeled internally as a simple wall (sometimes going all the way up
too.  I seem to recall crashing into the edge of the world in XTR
several times!)

One advantage of this `picture scenery' is that it doesn't require
much CPU power to display -- and yet it looks really good.

The alternative is having the simulator model and display each object
individually.  With modern computers and graphics hardware, this works
out really well -- it doesn't look quite as good as the photo-based
scenery, but it's really close.  And more importantly, it's more
functional -- you can walk around, even get the view from inside your
plane.  And collision detection is usually much better, since the
model used for collisions matches the model used for viewing exactly,
since they're the same model.

Also, that allows you to do things like edit the actual scenery -- you
can add objects, perhaps change the weather (clouds, possibly rain?)
-- stuff you can't do if your scenery is simply a bunch of pictures
with a blocky 3D model behind it.

| You can modify the planes' characteristics also, to make them fly
| just like your real model.

Well, you can try :) (Though really, the current crop of simulators
all have pretty good physics, and the planes fly reasonably
realistically.)

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Doug McLaren, dougmc@frenzied.us
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