>>>> (on Phoenix, with both the Trex 450 3D and a Raptor 50 3D..)
>>>> This is bugging the hell out of me. I was practicing funnels yesterday
[quoted text clipped - 28 lines]
>
> I'm back doing funnels again. Thank god for sims!
Hi Carl,
Glad you figured it out, and some think that talking to yourself is a sign
of senility! ;-)
As for what you were experiencing, if you had been applying the controls
correctly and the tail simply wasn't holding, that's what they're calling a
"blow out." To try to answer you question on how to increase tail power, on
the Phoenix sim, I'm not totally sure. Which model are you flying? I've
got the Phoenix too and fly their version of the Synergy almost exclusively
and I've never had a control power issue with it but I might not be flying
it as aggressively as you are. Anyway, I would imagine that there's
someplace in the program where you can increase parameters like the diameter
of the tail rotor, tail rotor rpm relative to main rotor rpm, or simply
increase the main rotor rpm which (in the real world anyway) would
automatically increase the speed of the tail rotor. Any of these things
should give you more tail authority just as they would with a real model
helicopter.
Have fun!
Steve R.
Carl Farrington - 29 Mar 2008 17:19 GMT
>>>>> (on Phoenix, with both the Trex 450 3D and a Raptor 50 3D..)
>>>>> This is bugging the hell out of me. I was practicing funnels yesterday
[quoted text clipped - 47 lines]
> Have fun!
> Steve R.
Thanks Steve. I'm not so sure now. I think I was giving correct stick,
sort of, some of the time, but instead of just doing funnels, I was
doing large funnel-like circuits, if that makes any sense. So I was
doing big circular circuits, anti-clockwise, but with the heli almost
standing on its tail. I think I was anyway.. it doesn't help that I can
never remember what I was actually doing!
I increased the 'tail power' slider from 100 up to 150 (max) under the
model properties, and this helped. I also decreased the tail-fin size,
and this helped too.
But then I decided that actually, it was just me doing the wrong thing
with the sticks. I reverted the model back to normal just now, and I can
do funnels perfectly fine, but a big wide sideways circuit thing like
before results in a tail blow-out some way around. I guess this is just
normal and perhaps all I was ever doing wrong was that I was pushing the
heli too hard, and mistakingly thinking I *had* to push it hard just to
get a funnel going at all.
I'll play with different headspeeds too. Thanks!