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Model Forum / Radio Controlled / Helicopters / November 2008



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Initiating turns - was EFlite mCX

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KGB - 02 Nov 2008 11:13 GMT
Hi

I am an experienced fixed wing flyer and am about to buy an E-Flite
mCX to get a taste of helicopters (and to keep up my stick time
indoors during our long wet, windy, British winters).

However, having followed the "EFLite mCX" thread with interest,
something basic is puzzling me - so basic, I am almost embarrassed to
ask!!!!  How do you initiate a turn with a helicopter?

With a fixed wing model, aileron rolls the plane; so to initiate a
nice smooth turn with a fixed wing model, you bank the required amount
using aileron, then actually perform the turn using up elevator.

However, with the mCX helicopter, if aileron just moves the entire
model sideways without any rolling, surely this isn't going to work -
applying aileron plus elevator would just cause it to climb at a
sideways angle whilst maintaining its heading.

Also, unless rudder acts differently on a helicopter, surely rudder
input would just yaw the model whilst maintaining forward flight.  If
the thing won't bank, how do you turn it??

I feel I must be having a "senior moment" (or too much home-brewed
beer) and missing something basic.            8^)

Regards
KGB
Kevin - 02 Nov 2008 11:38 GMT
> Hi
>
[quoted text clipped - 24 lines]
> Regards
> KGB

in the hover it moves sideways but in forward flight you bank the
helicopter the same as an aircraft and use rudder to keep the tail
pointing in the correct direction , pitch/throttle controls the height
and cyclic pitch controls the speed

Signature

Kevin R
Reply address works

Larry Farrell - 02 Nov 2008 16:57 GMT
> Hi
>
[quoted text clipped - 24 lines]
> Regards
> KGB

As Kevin has already mentioned, you *can* include bank in your turn but
you don't have to do so.  Yawing while maintaining forward flight
generates a turn, whether banking occurs or not.
** Posted from http://www.teranews.com **
The OTHER Kevin in San Diego - 04 Nov 2008 18:47 GMT
>As Kevin has already mentioned, you *can* include bank in your turn but
>you don't have to do so.  Yawing while maintaining forward flight
>generates a turn, whether banking occurs or not.
>** Posted from http://www.teranews.com **

You won't get much (if any) bank out of an mCX when you turn.  

When I fly my "big" helis, I turn with bank, applying some TR to
maintain coordinated flight, increase the power and play with
"elevator" to control the radius of the turn.  I couldn't tell you
what order I do it all in, 'cuz it just seems to happen.  :)

Upside down and backwards is a whole 'nuther story.  :)
Steve R. - 04 Nov 2008 20:07 GMT
>>As Kevin has already mentioned, you *can* include bank in your turn but
>>you don't have to do so.  Yawing while maintaining forward flight
>>generates a turn, whether banking occurs or not.
>>** Posted from http://www.teranews.com **
>
> You won't get much (if any) bank out of an mCX when you turn.

Because it's not flying fast enough to need any!  ;-)

> When I fly my "big" helis, I turn with bank, applying some TR to
> maintain coordinated flight, increase the power and play with
> "elevator" to control the radius of the turn.  I couldn't tell you
> what order I do it all in, 'cuz it just seems to happen.  :)

Which is how it should be.  If you pay close attention, I think you'll find
that in addition to a "little" aft cyclic being held in the turn, you're
also thowing in a "little" opposite roll cyclic, as in holding a little
right cyclic during a left turn.  I discovered that after noting that a pure
aft cyclic command, held in a tight turn (like holding up elevator with a
fixed wing), just slowed the model up until if fell out of the turn.
Holding slightly less aft cyclic in combination with a little opposite roll
cyclic fixed that tendancy.  At least that's what it felt like I was doing.
Your mileage may vary but see if you can notice anything like that next time
you're out boring holes in the sky!

> Upside down and backwards is a whole 'nuther story.  :)

Only in your head!  At least that's what I keep telling myself!  :-D

Fly Safe,
Steve R.
The OTHER Kevin in San Diego - 18 Nov 2008 19:01 GMT
>Because it's not flying fast enough to need any!  ;-)

Put the battery up in the nose..  It gets scootin' pretty good!

>Which is how it should be.  If you pay close attention, I think you'll find
>that in addition to a "little" aft cyclic being held in the turn, you're
[quoted text clipped - 6 lines]
>Your mileage may vary but see if you can notice anything like that next time
>you're out boring holes in the sky!

You think I have spare brain cycles to THINK with when I'm flying??
If I started thinking about what I was doing, I'd wad the thing up in
no time.

>> Upside down and backwards is a whole 'nuther story.  :)
>>
>Only in your head!  At least that's what I keep telling myself!  :-D

I wish it were so.  I rip around all over the place backwards inverted
on the sim, but when I hit the field, my brain and thumbs "forget"
what they know..  Frustrating...
Steve R. - 20 Nov 2008 03:11 GMT
> You think I have spare brain cycles to THINK with when I'm flying??
> If I started thinking about what I was doing, I'd wad the thing up in
> no time.

Yeah, well, I've probably been flying the models a bit longer than you have.
I'd trade you for some of your "full size" skills if it were possible!  :-)

>>> Upside down and backwards is a whole 'nuther story.  :)
>>>
[quoted text clipped - 3 lines]
> on the sim, but when I hit the field, my brain and thumbs "forget"
> what they know..  Frustrating...

We're in FULL agreement on that one.  Lately, I feel like I'm having more
orientation issues than usual when trying to fly, and especially, hover
upside down.  It's amazing what a difference "not" having to worry about the
wallet does for the our flight skills!

Flly Safe,
Steve R.
The OTHER Kevin in San Diego - 26 Nov 2008 18:29 GMT
>Yeah, well, I've probably been flying the models a bit longer than you have.
>I'd trade you for some of your "full size" skills if it were possible!  :-)

It only takes money and time - much more of the former than the
latter.  :)

>We're in FULL agreement on that one.  Lately, I feel like I'm having more
>orientation issues than usual when trying to fly, and especially, hover
>upside down.  It's amazing what a difference "not" having to worry about the
>wallet does for the our flight skills!

Yep.  Hadn't been out to the field in weeks and finally got some time
to do so last weekend.   I had a tough time hoving to land.  heheh

Didn't even bother with any backwards attempts..  Amazing how fast the
rust comes back in real life when the sim skills are still there...
Andreas Beck - 02 Nov 2008 20:51 GMT
> I am an experienced fixed wing flyer and am about to buy an E-Flite
> mCX to get a taste of helicopters (and to keep up my stick time
> indoors during our long wet, windy, British winters).

If you have lots of fixed wing experience, you may find the mCX boring.

I was new to flying anything at all, have flown a Lama style koax and
then started learning "real" helicopters with a Blade400.

I still have not mastered anything beyond hovering and "flattened" eight
patterns with it, but find the mCX amusing, very nice and stable, but
kind of boring.

> How do you initiate a turn with a helicopter?

With a coax, you can simply move all axes independently. To fly in a
circle, you just give forward pitch and then use the "tail rotor"
function (i.e. balance between the two rotors with a coax) to change
direction of the forward flight. You can add in some roll to further
change circle diameter and make it look a bit smoother, but there is
no strict need to.

With a non-coax, it is a bit more complicated but you basically have to
keep in mind that the tilt of the rotor disc will change the horizontal
and vertical acceleration values.

So to turn from forward flight, you give some roll to the side you wish
to turn to, add in some tail rotor to make the tail follow the flight
path. You will also need to control nick and pitch a bit to keep
everything smooth.

What you wish to achieve for a nice circle is to have the rotor disk
always tilted down a bit toward the center of the circle (to counter
centrifugal forces) and forward (to keep up airspeed).

> Also, unless rudder acts differently on a helicopter, surely rudder
> input would just yaw the model whilst maintaining forward flight.  If
> the thing won't bank, how do you turn it??

The model will yaw which will change the idea of "forward" flight which
is enough for a turn with a coax.

CU, Andy
KGB - 05 Nov 2008 14:11 GMT
>> I am an experienced fixed wing flyer and am about to buy an E-Flite
>> mCX to get a taste of helicopters (and to keep up my stick time
>> indoors during our long wet, windy, British winters).
>
>If you have lots of fixed wing experience, you may find the mCX boring.

Hi

I received my mCX (plus spare batteries) earlier today by mail, and
now have a few flights under my belt.

For its size it is remarkably stable; I expected it to be very
twitchy.  Manoeuvering it seems instinctive - including turns - (I
suspect due to many years of fixed wing experience).  So far I have
not found it boring at all.  I have upset the wife by landing on her
laptop PC (deliberately), frightened the dogs by chasing them round
the living room (they don't quite know what to make of it) and baffled
the cats by flying up and down in the garden outside (I know it says
"indoors only" but it is a flat calm today so I couldn't resist trying
it outdoors).

For such a small model I am very impressed.

Now, if they only did a 3D version the same size!!!!!    8^)

Regards

KGB
 
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