The layer thickness or pixelation is "only" .005 - .010 inches. . . about
enough to make a OEZ kit look like a mirror by comparison. In fact, I can
send you some SLA models to play with. After you cover them with putty,
sand for a couple of hours, and fill, you'll have something that is almost
as good as a conventionally molded part . . . SLA machines and the like are
capable of producing parts that are perfectly adequate for the (industrial)
purposes they are intended. Unfortunately that's a good two orders of
magnitude coarser that what a modern modeler would even consider in a kit.
VLS was talking about how they were going to start doing this for their
resin masters about two years ago. Surprisingly, they've been rather quiet
since, especially considering how enthusiastic they were before they
actually tried it.
KL
>A few months back I was raving about 3D printers and what a modeler might
>be able to do with one...well, someone must have been listening to me:
[quoted text clipped - 12 lines]
> they are doing it. I'll be keeping an eye on them to see how their biz
> does...
Rufus - 19 Jan 2006 06:27 GMT
As with most - if not all - technology, it all depends on what you apply
it to. There are a lot of variables in the mix here - from the fineness
of the mesh of your 3D model, to it's complexity, to the tech used for
"printing"...which now that I look again, is stereo lithogaphy...so now
I understand the price point. The Dimension 3D plastic printer that I
am familiar with would do the job cheaper, I think. And maybe better...
But as with anything like this - it's an art. At least initially. For
some types of parts, I think still this tech would work great.

Signature
- Rufus
> The layer thickness or pixelation is "only" .005 - .010 inches. . . about
> enough to make a OEZ kit look like a mirror by comparison. In fact, I can
[quoted text clipped - 28 lines]
>>they are doing it. I'll be keeping an eye on them to see how their biz
>>does...
Ron Smith - 19 Jan 2006 06:29 GMT
> The layer thickness or pixelation is "only" .005 - .010 inches. . . about
> enough to make a OEZ kit look like a mirror by comparison. In fact, I can
[quoted text clipped - 4 lines]
> purposes they are intended. Unfortunately that's a good two orders of
> magnitude coarser that what a modern modeler would even consider in a kit.
Actually it might work for the grosser structures and you can save most
of your effort for detailing and use the result as a resin master.
Kurt Laughlin - 19 Jan 2006 15:07 GMT
> Actually it might work for the grosser structures and you can save most of
> your effort for detailing and use the result as a resin master.
I'm sure that's what Bob Letterman had in mind, however the talk has
disappeared from his newsletters and the increase in accuracy/decrease in
cost/shorter time to market for their products is not evident. I think they
discovered that although there might be a savings in producing the bulk form
(the most quickly produced portion in conventional production) you must
first have a pretty detailed (and preferably accurate) 3-D model of what it
is you want to make. The SLA machine can't work with TLAR. . .
KL
Ron Smith - 19 Jan 2006 18:17 GMT
> I'm sure that's what Bob Letterman had in mind, however the talk has
> disappeared from his newsletters and the increase in accuracy/decrease in
[quoted text clipped - 3 lines]
> first have a pretty detailed (and preferably accurate) 3-D model of what it
> is you want to make. The SLA machine can't work with TLAR. . .
Somehow it strikes me as too immature a technology for production use to
be economical. Like I said it would be great for some things like ship's
hulls and superstructures where you're going to add more detail for a
resin master anyway. It might also work for the base of AFV hulls and
turrets but you'd still need to clean them up and detail them. The
saving would only be the labor of hand carving those masters.
Rufus - 19 Jan 2006 20:27 GMT
>> I'm sure that's what Bob Letterman had in mind, however the talk has
>> disappeared from his newsletters and the increase in accuracy/decrease
[quoted text clipped - 11 lines]
> turrets but you'd still need to clean them up and detail them. The
> saving would only be the labor of hand carving those masters.
Actually, I know of a case where it's being used to make sight mounts
for the US Army...using the raw printings.
But I'd certainly think that it'd be the nuts for making masters for
figure models, for example...or car bodies. Or ship hulls, as you point
out. I think it'd also work for instument panels, or any basically flat
part built up in "layers".

Signature
- Rufus
Rufus - 19 Jan 2006 20:24 GMT
>>Actually it might work for the grosser structures and you can save most of
>>your effort for detailing and use the result as a resin master.
[quoted text clipped - 8 lines]
>
> KL
Actually, what I'm more surprized by is the increasing number of
obviously 3D models showing up in DML ads. This implies to me that the
industry (or at least DML) is already using rapid prototyping techniques
in bringing new items to market.
I agree - SLA/SLT probably is cost prohibitive for this application.
But the plastic printer I know of is VERY cheap in comparison, and
better suited to the task, IMO.

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- Rufus
masterpiecemodels - 20 Jan 2006 04:48 GMT
>>Actually it might work for the grosser structures and you can save most of
>>your effort for detailing and use the result as a resin master.
[quoted text clipped - 8 lines]
>
> KL
We did a few models at my shop using the FDM or fused deposition
modeling version. You are correct after several hours of sanding growth
rings out of the part I ended up building it from scratch just as fast.
there is a machine called the VIPER it's resolution is .002 fantastic
finish but the by in cost for one of those machines is 250,000.00
>A few months back I was raving about 3D printers and what a modeler
>might be able to do with one...well, someone must have been listening to me:
[quoted text clipped - 12 lines]
>they are doing it. I'll be keeping an eye on them to see how their biz
>does...
please keep us updated.
we gotta ride when it gets warmer.
how about a day in dv?
Rufus - 19 Jan 2006 06:29 GMT
>>A few months back I was raving about 3D printers and what a modeler
>>might be able to do with one...well, someone must have been listening to me:
[quoted text clipped - 16 lines]
> we gotta ride when it gets warmer.
> how about a day in dv?
Yeah - I think this stuff is really cool.
I just got back from Maryland last week - it was in the upper 60's/low
70's...lots of bikes out. I'm going to be travelling a lot in the near
future...I'll let ya know when I get some time to go with any weather.
...and if the band will let me off.

Signature
- Rufus
e - 19 Jan 2006 07:54 GMT
>> In article <qJEzf.742595$xm3.618571@attbi_s21>, Rufus <srollin2@mchsi.com>
>>
[quoted text clipped - 26 lines]
>
>....and if the band will let me off.
i'll send you some email about how to spring you from the
band. bet you laugh your a.s off.
california is a strange state.