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Train speed

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flyingdragon64@webtv.net - 23 Apr 2006 18:19 GMT
This is for future reference but when my layout is finished I'm planning
on running the train at a very slow continuous speed, letting it creep
through the scene for a period of 4-5 hours for one evening a year (this
is the Halloween layout) and at lesser lengths of time throughout the
year. Question is; is it O.K. to run at low speeds for extended periods
of time? Would it be hard on the loco or transformer or does it make any
difference?

Keeping in mind I'll be using an On30 Bachmann 0-4-0 Porter and maybe a
few cars. No grades are planned (but it would be interesting to know if
I did put grades in, what effect that might have). I haven't got a good
transformer yet but will be testing with an old cheap one for now (don't
remember the brand -it's blue with a single knob).

Any thoughts or advice would be appreciated.

~Brad H. :)
Robert Heller - 23 Apr 2006 19:28 GMT
 flyingdragon64@webtv.net,
 In a message on Sun, 23 Apr 2006 10:19:25 -0700, wrote :

f> This is for future reference but when my layout is finished I'm planning
f> on running the train at a very slow continuous speed, letting it creep
f> through the scene for a period of 4-5 hours for one evening a year (this
f> is the Halloween layout) and at lesser lengths of time throughout the
f> year. Question is; is it O.K. to run at low speeds for extended periods
f> of time? Would it be hard on the loco or transformer or does it make any
f> difference?
f>
f> Keeping in mind I'll be using an On30 Bachmann 0-4-0 Porter and maybe a
f> few cars. No grades are planned (but it would be interesting to know if
f> I did put grades in, what effect that might have). I haven't got a good
f> transformer yet but will be testing with an old cheap one for now (don't
f> remember the brand -it's blue with a single knob).
f>
f> Any thoughts or advice would be appreciated.

I will assume that this is a DC system.

This is going to depend on how the power pack 'works'.  There are three
main 'classes' of power pack:

The old (probably no longer made) variable voltage transformer, which
uses a bare tapped secondary winding and selenium rectifiers.

The somewhat less old (I guess common in even current model 'cheap'
power packs), with a variable *resistor* (potentiometer) after a
silicon rectifier with a fixed voltage transformer.

The modern 'high-tech' power packs, with either a variable voltage
solid state power supply OR a PWM (Pulse Width Modulation) circuit.

The variable voltage transformer, variable resistor, and variable
voltage solid state power supply power packs all behave much the same:
speed is a function of voltage across the rails.  And the motor in the
loco behaves the same with all three variable voltage sources.  A
normal DC PM 'toy' motor's torque (= power / tractive effort) is a
function input voltage -- the more the voltage the more 'tractive
effort' the motor develops, along with a higher rotational speed.
*Normally* this does not matter too much, except with higher loads at
slower speeds, since most of these motors are 'overbuilt'.  The motor
needs a minimal amount of torque to overcome basic friction and
inertia.  So, with a flat variable voltage power source, there is
a minimum starting speed.  Below this point the engine won't move
(although the motor may hum / get hot / etc.).

With a PWM power pack, the voltage across the tracks is always 12 volts
(or whatever the nominal motor voltage -- 12 volts is normal for most
indoor style small scale, 24 volts for outdoor G scale) and the motor
operates at its full torque rating.  Speed is a function of the pulse
width.  The wider the pulses the faster.  This overcomes the limitation
of minimal power requirements being tied to a minimum rate of travel.
The down side is that this constant on/off can be hard on some
*cheaper* 'toy' type motors -- they can run hot and/or burn out under
extended running at narrow pulse widths (slow speeds).  The PWM systems
also generate lots of electrical 'noise' (high current on and off with
sharp edges = high frequency harmonics).

About grades:  grades represent added load to the above considerations.

Robert Heller             -- 978-544-6933
Deepwoods Software        -- Linux Installation and Administration
http://www.deepsoft.com/  -- Web Hosting, with CGI and Database
heller@deepsoft.com       -- Contract Programming: C/C++, Tcl/Tk

         
Dale - 24 Apr 2006 09:48 GMT
>flyingdragon64@webtv.net spake thus:
>
[quoted text clipped - 4 lines]
>Wow; that's slooooow. If you have a loco that will run that slow
>reliably, you've got a pretty damn good runner there.

Yeah, it would be kinda like watching the minute hand on a watch go
around :) I think you'd need to seriously gear down the motor output
speed, like maybe 4 to 1 (and do it quietly).

Dale
Bob May - 23 Apr 2006 22:27 GMT
The loco will love you for the lower speeds as the mechanism won't be
screaming along and the dynamic forces on the wheels will be less.
The power pack really won't care as long as you don't overload it.

--
Why do penguins walk so  far to get to their nesting grounds?
flyingdragon64@webtv.net - 24 Apr 2006 03:18 GMT
Thanks for the responses so far. They seem mixed but I'm getting a
general idea: slow is O.K. but not too slow.

It will be a DC setup but I'm not sure about the electronics of the
transformer. I'm wanting to buy the basic one Bachmann makes. I trust
the brand and it's not too expensive.

Now as to defining what "slow" is. Using a watch with a second hand, a
tape measure and an imaginary loco, I'm guessing the speed I'd like to
run it is about 12" per 10 seconds. I'd actually have to see it to be
sure. A little faster might be O.K. Is there any official way to judge
safe slow speeds? A certain number on the transformer dial or by timing
it by distance per second?

As I type this, I'm recalling the Bachmann site has a question feature.
Maybe I'll pop over there and see what they say since it's their brand
I'll be using. Will let everyone know what they say.
David Nebenzahl - 24 Apr 2006 06:55 GMT
flyingdragon64@webtv.net spake thus:

> Now as to defining what "slow" is. Using a watch with a second hand, a
> tape measure and an imaginary loco, I'm guessing the speed I'd like to
> run it is about 12" per 10 seconds.

Wow; that's slooooow. If you have a loco that will run that slow
reliably, you've got a pretty damn good runner there.

Signature

Pierre, mon ami. Jetez encore un Scientologiste
dans le baquet d'acide.

- from a posting in alt.religion.scientology titled
"France recommends dissolving Scientologists"

Charles Kimbrough - 24 Apr 2006 12:49 GMT
> Thanks for the responses so far. They seem mixed but I'm getting a
> general idea: slow is O.K. but not too slow.
[quoted text clipped - 13 lines]
> Maybe I'll pop over there and see what they say since it's their brand
> I'll be using. Will let everyone know what they say.

The lowend Bachman controler should be avoided except as a last resort.
The lowend MRC or Atlas will work much better for you.
Bob May - 25 Apr 2006 03:24 GMT
A good slow speed is about 3-4 times the starting speed of the loco as this
is fast enough to not run into load problems stopping the train yet low
enough to look good.

--
Why do penguins walk so  far to get to their nesting grounds?
flyingdragon64@webtv.net - 26 Apr 2006 05:28 GMT
Thanks again for these responses. Lots of interesting points. I posted
over there on the Bachmann board and got a few replies too:

The Bach-Man himself said they have run demos for 8-10 hours straight at
"very realistically slow speeds" with no problems. However, I'm still
not sure what that speed exactly is or how to gauge it.

Another fellow said as long as it's all DC, it should be O.K. A
follow-up to that note explained something interesting: If a DC engine
is left standing still on a track using a DCC controller, it sends some
type of unusual AC signal that can heat up the motor. Weird. And another
person said if I leave the throttle at zero it will extend the life of
the motor. :)

Charles mentioned avoiding the low-end Bachmann controller (or Power
Pack -when I was a kid we called them transformers I think). Probably
good advice. The standard Spectrum is only about $10 more so may go with
that or see what Atlas makes.

>>>This brings up another question: I know the Spectrum controller has
connections for accessories, and I do plan to have accessories.
Eventually I hope to have lots of low voltage lighting across the layout
(since it's mostly a night scene). Would the 44281 Spectrum handle that
O.K. or is it better to have some separate power source if the
accessories get large in number (that would be at a much later time but
it would be good to plan ahead). I'll also be working in some village
accessory electronics but those will be on a completely separate system
with their own power packs.

David and Dale frowned on my low speed plans. :( It does sound too slow
(and by the time I actually see it running I might agree and speed it
up) but my thoughts are based on thus: Maximum length of the layout will
be 6' at most and probably less than 3' deep. There will be lots of
curves, some possibly as tight as 9" radius. Going too fast in such a
small scene would not only look funny to me but might be rough on the
train (even though some guy did run this same type On30 0-4-0 engine on
a 6" radius test circle at full speed with no problems).

I also want the kids to be able to get a good look at the train at one
point where I'll have it get about 1" away from the plexiglass for a
short section. Hopefully the rest of the scene will be interesting
enough that the train creeping past old structures and terrain (and
through a graveyard at one point) will still be fun to watch and keep
with the atmosphere of the setting. At least that's what the plan is and
why I'd like to keep it slow.

~Brad H.
Charles Kimbrough - 26 Apr 2006 12:40 GMT
> Thanks again for these responses. Lots of interesting points. I posted
> over there on the Bachmann board and got a few replies too:
[quoted text clipped - 44 lines]
>
> ~Brad H.

I recomend a seprate power source for accessories. A 9 or 12 volt wall
wart works great and is cheep.
fl@liner - 26 Apr 2006 16:29 GMT
<snips>
>I also want the kids to be able to get a good look at the train at one
>point where I'll have it get about 1" away from the plexiglass for a
[quoted text clipped - 5 lines]
>
>~Brad H.

Brad, keep in mind that you don't want the train to go so
slow that it will be boring for the little ones.  I'd throw
out a guess as to about 1/2" per second as being about right
for attention spans and motor life.

fl@liner
John Fraser - 26 Apr 2006 17:18 GMT
Good afternoon Brad;

> Thanks again for these responses. Lots of interesting points. I posted
> over there on the Bachmann board and got a few replies too:
>
> The Bach-Man himself said they have run demos for 8-10 hours straight at
> "very realistically slow speeds" with no problems. However, I'm still
> not sure what that speed exactly is or how to gauge it.

       This might be a bit late, but here is a table which may be of help
to you.  As for the running of the train at slowest speed, a compromise will
be reached on what runs best.  My only suggestion is to make sure the
engine/cars and trackwork are in good working order, start it off and read a
thick book or watch movies while the train is doing its thing.  Periodically
check it.  If you're happy, it's a go.

Speed - O Scale

MPH   Inches/second

1      3/8
2      3/4
3    1 1/8
4    1 7/16
5    1 13/16

6    2 3/16
7    2 9/16
8    2 15/16
9    3 5/16
10    3 11/16

11    4 1/16
12    4 3/8
13    4 3/4
14    5 1/8
15    5 1/2

16    5 7/8
17    6 1/4
18    6 5/8
19    6 15/16
20    7 5/16

Cheers,
John
flyingdragon64@webtv.net - 28 Apr 2006 06:46 GMT
More interesting responses! Thanks!

Charles posted:

>I recomend a seprate power source for
>accessories. A 9 or 12 volt wall wart
>works great and is cheep.

? I've never heard of this but will do a Google and check it out.

Fl@tliner posted:

>Brad, keep in mind that you don't want the
>train to go so slow that it will be boring for
>the little ones. I'd throw out a guess as to
>about 1/2" per second as being about right
>for attention spans and motor life.

>fl@liner

You sure about that speed? I calculate that to be 24 seconds to travel
12". That's twice as slow as what I was figuring. :)

Keeping the scene interesting is actually something I thought over
during some early sketches; In fact I was designing it backwards for
this particular project and trying to plan structures and features
around the train. What worked better was to lay out the scene to be
interesting by itself and incorporate the train into that. Certainly
when the train is visible (there will be a tunnel in the back portion)
it will command all the attention even though there most likely will be
some other animated effects going on as well (more so as I add to it
each year). But I will speed it up if needed. The 0-4-0 has a headlight
and cab light, and I need to look into what's involved in lighting the
interior of the caboose (it will be a kit I've been eyeing at the hobby
shop) to make sure it shows up well.

John posted:

>This might be a bit late, but here is a table
>which may be of help to you. As for the
[quoted text clipped - 6 lines]
>doing its thing. Periodically check it. If
>you're happy, it's a go.

>Speed - O Scale
>MPH   Inches/second

>1     3/8
>2     3/4
[quoted text clipped - 5 lines]
>8   2 15/16
>9   3 5/16

>10   3 11/16
>11   4 1/16
[quoted text clipped - 7 lines]
>19   6 15/16
>20   7 5/16

>Cheers,
>John

Not late at all John. This chart will help a lot, and test running for
extended periods ahead of time to make sure everything runs steady is a
good idea. I'll do it.

Now if I knew what Bachmann meant by "realistic speeds" or what is
realistic for a real 1:1 Porter in general I'd be able to see if the
speed I'm thinking of running on is really realistic. :)

Thanks again everyone.
~Brad H.
Steve Caple - 28 Apr 2006 14:59 GMT
>>about 1/2" per second as being about right
>>for attention spans and motor life.
[quoted text clipped - 3 lines]
> You sure about that speed? I calculate that to be 24 seconds to travel
> 12". That's twice as slow as what I was figuring. :)

Maybe he meant "1 to 2"  -  the high side of that would seem more
appropriate.

Signature

Steve

fl@liner - 28 Apr 2006 19:05 GMT
>>>about 1/2" per second as being about right
>>>for attention spans and motor life.
[quoted text clipped - 6 lines]
>Maybe he meant "1 to 2"  -  the high side of that would seem more
>appropriate.

Yup, my bad!

Memo to self: Never post anything when tired!

fl@liner
pawlowsk002@gannon.edu - 29 Apr 2006 14:30 GMT
FD64:

Seeing as a Porter is an industrial engine, I would think walking to
running
speeds should be realistic.  It certainly won't go 88 mph while pushing
a
De Lorean.

I think your 1.2"/sec speed should be okay.  That speed scales to about
6
mph in HO scale, and I have several engines that will do that smoothly
without stalling out, either on my cheapo $30 MRC pack (excellent
control,
no guts) or my $2 variable transformer antique (plenty of power, fairly
good
control, smell of frying selenium when run for more than 5 min.  I need
to get
some diodes.)

Turning the motor slowly shouldn't hurt it...it's geared down enough
that it
will spin quite fast enough for cooling, I am sure.  You don't want to
stall.
When a motor stalls, it isn't generating back emf, and its resistance
goes
way down, so current through it goes way up.  I melted a plastic wheel
center
on a Mantua Plymouth that way.  This, by the way, is the alleged
'unusual signal'
problem mentioned earlier.  The AC can't turn the motor, but it can
heat it up
and make it buzz.  Sizzle.  

Cordially yours:
Gerard P.
linxlvr - 24 Apr 2006 01:08 GMT
On Sun, 23 Apr 2006 10:19:25 -0700, flyingdragon64 wrote:

> This is for future reference but when my layout is finished I'm planning
> on running the train at a very slow continuous speed, letting it creep
> through the scene for a period of 4-5 hours for one evening a year (this
> is the Halloween layout) and at lesser lengths of time throughout the
> year. Question is; is it O.K. to run at low speeds for extended
> periods
8><------------------------------------
> ~Brad H. :)
Not knowing what you really mean by slow speeds, I'm not sure how to
answer. But any electric motor turning at extremely slow speeds can cause
the motor to run hotter than designed. This can shorten it's life.

The reason is this:
In an electrical circuit, the windings of a motor is just a wire, which
results in a short circuit. However, with the motor turning, it actually
also becomes a generator in reverse direction w/ a low charge. This causes
the 'resistace' in an electrical motor circuit. The term is
counter-electromotive force (CEMF)if you wish to research the topic
further.

--
dw

David Nebenzahl - 24 Apr 2006 06:22 GMT
linxlvr spake thus:

> On Sun, 23 Apr 2006 10:19:25 -0700, flyingdragon64 wrote:
>
[quoted text clipped - 16 lines]
> counter-electromotive force (CEMF)if you wish to research the topic
> further.

You're unnecessarily clouding the issue. Yes, there is back EMF at work,
but as with all other forces, it's less the slower the motor goes, so
nothing to worry about running a motor at slow speed.

Signature

Pierre, mon ami. Jetez encore un Scientologiste
dans le baquet d'acide.

- from a posting in alt.religion.scientology titled
"France recommends dissolving Scientologists"

Carter Braxton - 24 Apr 2006 15:51 GMT
One think to keep in mind, and just as important, is the need for
exceptionally clean wheels and track.  At higher speeds the momenteum of the
loco will allow it to "coast" over dirty spots but at super slow speeds,
even a tiny dead spot can stop the unit in its' tracks.

Carter  Braxton

> linxlvr spake thus:
>
[quoted text clipped - 22 lines]
> but as with all other forces, it's less the slower the motor goes, so
> nothing to worry about running a motor at slow speed.
Bob May - 25 Apr 2006 03:20 GMT
That's really not true as the current of a motor stays pretty constant as
the voltage changes with any load.  If anything, the current goes up as the
voltage does by a small amount due to increased frictional losses at the
higher voltages.

--
Why do penguins walk so  far to get to their nesting grounds?
 
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